Triage Boardgame

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Notes:

  1. The triage wheels were not very clear or useful to anyone at the meeting. The triage cards were more useful. The gingerbread cookie victims were pretty good, although having the secondary triage information was a little confusing for some.
  2. It's clear that you could use the victims for a whole tabletop exercise involving search, triage, treatment, transport, and lots of paperwork, but that looked too hard for us to try the first time using the kit. We basically just used them as flash cards. That worked well.
  3. We have donated some colored pipe cleaner sections that could be used for triage ribbons on the cards if someone else wants to use them.
  4. As part of our attempt to do a hybrid meeting (a challenge) we made a slide show of a few of the victim cards for online attendees to look at while the in person attendees looked at them hands-on. I think that worked ok.
  5. As you know, some NETs struggle not to over-think triage. We had a lot of discussion about "is this the best triage algorithm?" and "how are we going to treat all these patients?" and "isn't this immediate patient just going to die because we can't get them to the hospital?". I think that discussion is all valid for an operations planning meeting, but we are putting that on hold until we see how the new earthquake team framework shapes up. Next time I'm would try to pre-empt that by talking about the limits of cognition under stress, and the utility of having a simple triage algorithm to help us keep on making quick decisions and taking actions instead of getting stuck trying to do everything we can for the first person we see.