Triage Boardgame: Difference between revisions

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# The triage wheels were not    very clear or useful to anyone at the meeting. The triage cards were more    useful. The gingerbread cookie victims were pretty good, although having    the secondary triage information was a little confusing for some.
# It's clear that you could use    the victims for a whole tabletop exercise involving search, triage,    treatment, transport, and lots of paperwork, but that looked too hard for    us to try the first time using the kit. We basically just used them as    flash cards. That worked well.
# We have donated some colored    pipe cleaner sections that could be used for triage ribbons on the cards    if someone else wants to use them.
# As part of our attempt to do    a hybrid meeting (a challenge) we made a slide show of a few of the victim    cards for online attendees to look at while the in person attendees looked    at them hands-on. I think that worked ok.
# As you know, some NETs    struggle not to over-think triage. We had a lot of discussion about    "is this the best triage algorithm?" and "how are we    going to treat all these patients?" and "isn't this immediate    patient just going to die because we can't get them to the    hospital?". I think that discussion is all valid for an operations    planning meeting, but we are putting that on hold until we see how the new    earthquake team framework shapes up. Next time I'm would try to pre-empt    that by talking about the limits of cognition under stress, and the    utility of having a simple triage algorithm to help us keep on making    quick decisions and taking actions instead of getting stuck trying to do    everything we can for the first person we see.