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== Definitions == | === Definitions === | ||
[[File:BEECN Septent Map.jpg|alt=A map of the seven BEECN service areas.|thumb|400x400px|''A map of the seven BEECN service areas. Technically, since it divides Portland into seven regions, each region is a "heptad".''<ref>https://www.merriam-webster.com/dictionary/heptad</ref> ''Look buddy I don't make the rules.'']] | [[File:BEECN Septent Map.jpg|alt=A map of the seven BEECN service areas.|thumb|400x400px|''A map of the seven BEECN service areas. Technically, since it divides Portland into seven regions, each region is a "heptad".''<ref>https://www.merriam-webster.com/dictionary/heptad</ref> ''Look buddy I don't make the rules.'']] | ||
Terms and acronyms used when we talk about BEECNs: | Terms and acronyms used when we talk about BEECNs: | ||
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== Readiness Scoring Factors == | === Readiness Scoring Factors === | ||
For an individual BEECN resource, there are two halves to the scoring: kill switches, and combined factors. | For an individual BEECN resource, there are two halves to the scoring: kill switches, and combined factors. | ||
[[File:Knife Switch.jpg|alt=A vintage kill switch|thumb|400x400px|''A vintage kill switch. Well, technically, it's a "knife switch", but only those of you who are mad scientists with basement laboratories probably knew that. The metaphor is still the same, ok?'']] | [[File:Knife Switch.jpg|alt=A vintage kill switch|thumb|400x400px|''A vintage kill switch. Well, technically, it's a "knife switch", but only those of you who are mad scientists with basement laboratories probably knew that. The metaphor is still the same, ok?'']] | ||
=== Resource "Kill Switches" === | ==== Resource "Kill Switches" ==== | ||
The first half of the BEECN score is a series of pass/fail checkpoints. You can think of these as "kill switches". If a BEECN resource cannot pass '''''any''''' '''''one''''' of three checkpoints, the resource fails entirely (“0% ready”). Those checkpoints are: | The first half of the BEECN score is a series of pass/fail checkpoints. You can think of these as "kill switches". If a BEECN resource cannot pass '''''any''''' '''''one''''' of three checkpoints, the resource fails entirely (“0% ready”). Those checkpoints are: | ||
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=== Combined Factors === | ==== Combined Factors ==== | ||
If the resource passes all kill switch checkpoints it is scored on several factors that make up a combined percentage score: | If the resource passes all kill switch checkpoints it is scored on several factors that make up a combined percentage score: | ||
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== BEECN Score Aggregates == | === BEECN Score Aggregates === | ||
Alright, so let's see how the math shakes out when we score based on combined factors: | Alright, so let's see how the math shakes out when we score based on combined factors: | ||
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== The BEECN Dashboard Explained == | === The BEECN Dashboard Explained === | ||
[[File:2023.09.24.BEECN Dashboard Screenshot.jpg|right|780x780px|alt=|border]] | [[File:2023.09.24.BEECN Dashboard Screenshot.jpg|right|780x780px|alt=|border]] | ||
The BEECN Dashboard includes many data elements that can describe the overall health and readiness of the BEECN system: | The BEECN Dashboard includes many data elements that can describe the overall health and readiness of the BEECN system: |